Been through a few revisions since v0.1.0 of the cmdfx Game Engine. This is a short video showcasing the features in v0.1.3 of the engine, which included some new feat...
Introduction We all love C, right? You can basically write anything that you want. But that comes at the cost of you trying to debug everything. So, I’ll explain my p...
Introduction Tabroom is a website used by the Speech & Debate community to check tournament data, read ballots, look at judges, and basically serves as the primar...
Note: I am not associated with WakaTime, nor did I get paid anything to write this. I just think it’s a great tool that I wanted to share with you. Here’s my WakaTime ...
Exactly one year ago, I made the decision to change my username from “GamerCoder” to “gmitch215.” This was a significant change for me, and I wanted to take a moment t...
Today is an interesting day. I deal with a lot of personal stuff that I frankly won’t repeat on here, but let’s just say that I was told the same thing again for the 1...
This will be a series of posts talking about the LevelZ File Format, a file format I created for my video games. The project is an open-source project under Calculus G...
This is a short video showcasing the first build of cmdfx, a game engine for your terminal. This is the first build of the engine, and it’s still in development. The e...
This will be a short series on how I made the Combinatory video game using the KorGE game engine. I will be going over the basics of the game engine, how I set up the ...
How do you properly name a programming project? This is one of the most pressing issues for developers in 2025. This is arguably more important than AI replacing ever...
Tabroom.com is the official(?) platform for Speech and Debate data. It’s used to record all of the ballots and data for tournaments in the activity. During my high sc...
A few days ago, I released version 0.1.0 of my CmdFX video game engine. I previously wrote about how it aims to operate as a video game engine inside your terminal. T...
This is a short slideshow containing information about the various C and C++ compilers I use.
I’ve recently started development on cmdfx, which is a lightweight, minimal game engine for your terminal. I got the idea while working on kasciffy, an asciffier for ...
Today I’m going to be writing about two programming languages that seem to always have people fighting over which is better: C and C++. Introduction In case you aren...
Starting 2025 with a new project, gitle. It’s a gradle plugin that downloads and builds Maven/Gradle dependencies that aren’t published to a repository, like Maven Cen...
The new year is just around the corner, and as I sit and type this late at night thinking about what I may want to do in 2025, I’ve come up with a few projects that I’...
I recently did some digging and found out that Kotlin/Native C Interoperability is now in Alpha/Beta, meaning that according to the Kotlin stability rules, they plan t...
Took a little bit of a break now that the school year has started. Today’s topic is, “Why know so many Languages?”. The “Why” I know quite a bit of programming langu...
My previous post went into my opinion about the Kotlin programming language, and why I like it so much. This post will help give a short insight on why Kotlin could be...
My favorite programming language is probably Kotlin, and it’s not even close. The language just seems so elegant, yet so powerful and ambitious. You know how people sa...
As of writing this, I just released v0.1.0 of SocketMC and have successfully dealt with all of the weird stuff between Forge and Fabric. I’ve been working on this mod ...
NMS, better known as Net-Minecraft-Server, is a complicated and undocumented set of internals used in Minecraft. This post will go over the use of Packet Handlers, and...
Weebs are weird. We obsess over the most random things, like the way a character’s hair moves in the wind or the color of their eyes. But there’s one thing that unites...
Hello, this is my first post. I’m excited to start this blog and share my thoughts with the world. I hope you enjoy reading my posts as much as I enjoy writing them.